Step Into My Sessions: Modifying Games = Modifying Possibilities
From cooperative to competitive (and back again).
One of my favorite cooperative games is Cauldron Quest. π§πΌββοΈπ§πΌββοΈ Itβs naturally rich for social learning: shared goals, collaborative planning, and conversation. But this week, something really interesting happened.
Students in a group asked me, βCan we make this game competitive?β π€¨
I loved that question π βnot because competitive is βbetter,β but because it showed that they were thinking about game structure, motivation, and change. And more importantly, they were noticing that rules arenβt permanent. Theyβre choices.
So, I said, βSure. Letβs figure out how.β
Modifying Games to Fit the Student
We talked about what makes something cooperative versus competitive. ππΌββοΈββ‘οΈππΌββοΈ
Cooperative means weβre all on one team. Competitive means players are working toward a goal, but not necessarily the same goal. That simple contrast set us up to do something I use all the time in sessions: modify the game instead of forcing the student to fit the game.
Hereβs what we changed:
We kept the basic Cauldron Quest mechanics the same (turns, moves, collecting items, problem-solving). But instead of one shared outcome, we created individual goals. Players each choose an ingredient to hunt for.πͺ΄πβπ« First person to get their ingredient into the cauldron, wins. π
Sounds easy? πΌ
Well, what was so great was that, in each personβs search for their ingredient, there was the possibility that they would disclose someone elseβs ingredient. And, with the magic spell choices πͺ, it was possible to sabotage a friend, placing their ingredient behind a path blocker. I loved how we all were able to modify the rules into a fab competitive game! ππ²
And you know what? It didnβt become βmeanβ or cutthroat. It became more engaged. Because the change gave my students a new way to participate, and a new reason to stay invested.
Thatβs one of the biggest takeaways I want clinicians to remember: Game modification is not a workaround. Itβs instruction. π©πΌβπ«π
When students collaborate to rewrite the rules, theyβre practicing flexibility, collaboration, negotiation, perspective-taking, and self-advocacyβall while theyβre playing. π
π A Noticing Momentβ¦
Take a fresh look at your game closet. Whatβs one game you could modify this week so a new (or more hesitant) player can join inβand feel successful?
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Onward to warmer weather β itβs there somewhere!